Robert Frank, Brigitta Burger-Utzer (ed.), Stefan Grissemann (ed.)Frank Films. The Film and Video Work of Robert Frank |
Biemann, U. (ed.)Stuff it. the video essay in the digital age |
Andrea Zapp (Ed.)Networked Narrative Environments As Imaginary Spaces of Being |
Howard RheingoldSmart Mobs |
Marshall McLuhan, Stephanie McLuhan (ed.) David Staines (ed.)Understanding Me. Lectures and Inteviews |
A. L. ReesA History of Experimental Film and Video |
Michael RushVideo Art |
Noah Wardrip-Fruin, Pat HarriganFirst Person : New Media as Story, Performance, and Game |
Liz Faber, Helen WaltersAnimation Unlimited : Innovative Short Films Since 1940 |
Edward BuscombeCinema Today |
Hannes Leopoldseder, Christine Schopf (Eds.)Cyberarts 2003. International Compendium Prix Ars Electronica |
Christine Schopf, Gerfried StockerArs Electronica 2003. Code. The Language of Our Time |
Geert LovinkMy First Recession. Critical Internet Culture in Transition |
Foundation Metaworx, Georg Christoph Tholen, MetaWorx, Vera BuhlmannApproaches in Interactivity |
James Williams, Michael Temple, Michael Witt (Eds.)For Ever Godard. The Work of Jean-Luc Godard 1950 to the Present |
Jeffrey Shaw, Peter Weibel (Eds.)Future Cinema. The Cinematic Imaginary After Film |
Katie Salen, Eric ZimmermanRules of Play. Game Design Fundamentals |
Judy Malloy (Ed.)Women, Art, and Technology |
Jay David Bolter, Diane GromalaWindows and Mirrors. Interaction Design, Digital Art, and the Myth of Transparency |
Christian WursterComputers. An Illustrated History |